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MICHAEL
ART OF

ARBUTHNOT
BLOG
THIS BLOG MAINLY CONSISTS OF NOTES I MAKE WHEN LEARNING SOFTWARE, ALL COMPILED IN ONE PLACE - HOPEFULLY IT MAY BE HELPFUL TO YOU TOO!
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DIGITAL COMPOSITING – Green Screening (Keying) in After Effects.
Note – this is an older tutorial. A more recent one with newer information is available here: https://michaelarbuthnot.wordpress.com/2016...

Michael
Oct 25, 20134 min read
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Tutorial – Unity Basics: Physics
Like the others, this post is basically a collection of notes taken from the training videos on Unity’s website. COLLIDERS -Allow the...

Michael
Oct 5, 20136 min read
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Tutorial – Unity Basics : Graphics
These notes are noted from the training videos on Unity’s Website. GAME OBJECTS – Scripts are components just like textures and meshes...

Michael
Oct 3, 20133 min read
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Tutorial – Unity Basics: User Interface
These are notes made from the Tutorial videos supplied on the Unity game engine website. USER INTERFACE There are five display windows in...

Michael
Oct 3, 20132 min read
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Digital Compositing: Editing Video in Photoshop
1: Choose Window>Workspace>Video (or Window>Workspace>Motion for CS5 and above) 2: Go to File > New, In preset choose ‘Film and Video’...

Michael
Sep 27, 20131 min read
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Digital Compositing : Photoshop Tutorials
SELECTIONS 1) Open your image in photoshop. You can use masks, magic wand tool, pen selections etc to make selections, but they can still...

Michael
Sep 27, 20132 min read
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Cyber Marine Character design
Just a little character I created in my spare time. I kept it to 3000 polys so it could be used in a game engine- I was thinking...

Michael
Jan 27, 20131 min read
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Sethway Single Cover
Another cd artwork I created for my very talented friends Sethway. This one was just a single, so we wanted something crisp and clean. We...

Michael
Jan 19, 20131 min read
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Duct Tape Wallets
Still in America on my study abroad year. Whilst I’m primarily studying business this year, I’m taking any chance I can to be creative- I...

Michael
Jan 19, 20131 min read
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Justice League Painting
I wanted to create an illustration of Superman or Supergirl, and I found inspiration in the form of the DC’s iconic comic book cover from...

Michael
Dec 14, 20121 min read
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Lightscapes – An experimental method of creating paintings.
So I’ve recently become addicted to http://www.thisiscolossal.com, a fantastic blog featuring all kinds of visual brilliance, as shown by...

Michael
Nov 16, 20121 min read
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ZBrush Tutorial: Z Spheres
Another summarisation of the tutorial videos from the Pixologic website… —————— Z SPHERE ARMATURE————- Choose the Zsphere tool to draw a...

Michael
Nov 7, 20123 min read
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ZBrush Tutorial: Basics + Hotkeys
This is a condensed reference guide from the video tutorials available on the Pixologic website. ————-GETTING STARTED——————— Ctrl + N–...

Michael
Nov 2, 20123 min read
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USA – Founders Day Barbeque
Its been a while since I last updated- chiefly because I moved to Connecticut to study Business for a year! Ill go into detail of how the...

Michael
Sep 25, 20121 min read
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3D Max Training – Normal Mapping, and misc texture tips.
Here are a few tips I picked up on creating normal map textures for games: For scaling textures: 512 pixels is the height of a person. On...

Michael
Jul 24, 20122 min read
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DES312 Final Hand in: 3D Character Design
This is the final model I created for my 3D Character design brief. I created this humanoid angelic creature and rigged with CAT in 3D...

Michael
May 15, 20121 min read
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Essay: The Evolution of Superhero Movies
The last decade has seen an explosive rise in popularity of the so-called ‘Superhero’ genre, from B-movie experiments, to big budget...

Michael
May 11, 20125 min read
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DES312: Steampunk Weapon Final Designs.
This semester I had to complete two 3D Projects, the First of which is shown below. Our briefs included creating a steampunk object or a...

Michael
Apr 28, 20121 min read
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DES312- Skinning, and Rigging (Unfinished)
1. Open up your model, attach a cat skeleton 2. Select your model, choose the ‘Skin’ modifier from the create panel. Underneath, click...

Michael
Apr 27, 20121 min read
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3DS MAX: Rigging a character (CAT Skeletons)
SIMPLE INTRO: 1:Start by modelling a cylinder. Go to Create panel>Systems>Bones, and create 3 bones as shown: 2: Add a skin modifier to...

Michael
Apr 25, 20123 min read
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