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MICHAEL
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ARBUTHNOT
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THIS BLOG MAINLY CONSISTS OF NOTES I MAKE WHEN LEARNING SOFTWARE, ALL COMPILED IN ONE PLACE - HOPEFULLY IT MAY BE HELPFUL TO YOU TOO!
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Michael
Jan 28, 20183 min read
Tutorial: Maya – How to select and manipulate objects.
(Noted from Lynda Tutorial) SELECT, MOVE, ROTATE AND SCALE Selection tool: Q Left Click to select an object. Click empty space or another...
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Michael
Nov 1, 20163 min read
DIGITAL COMPOSITING: Camera Mapping in 3DS Max
Camera mapping is a technique whereby a flat photo is projected onto 3d geometry. This gives us a limited ability to turn the flat photo...
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Michael
Oct 18, 20163 min read
DIGITAL COMPOSITING: 3D Camera tracking with After Effects
After effects cs6 has a 3D Camera Tracker effect. Before CS6, Matchmover was the best program to use.Match Mover still has some...
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Michael
Oct 18, 20164 min read
DIGITAL COMPOSITING: 3d Camera Tracking with Matchmover.
Matchmover is a free piece of software from autodesk used for tracking footage, to be taken into a 3D package such as 3DS Max or Maya....
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Michael
Apr 2, 20161 min read
Personal Branding and Resume
I recently created a series of branding materials for use when applying for jobs – two business cards and an infographic style resume...
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Michael
Feb 17, 20165 min read
ZBrush Workflow in 2016
ZBrush is a great program but with so many features and it’s constantly being updated and improved upon, its hard to know where to start...
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Michael
Feb 17, 20164 min read
Tutorial: ZBrush -Hard surface modelling techniques.
ZBrush is great for organic sculpts, but can also be used with a little wizardry to create hard surface objects such as weapons, armour...
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Michael
Feb 15, 20166 min read
Tutorial: ZBrush – Hair and Fur
There are several ways to create hair and fur in ZBrush. Each method has its own advantages and disadvantages, and unique visual style....
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Michael
Jan 18, 20164 min read
Tutorial: ZBrush ZModeller Brush
ZModeller brush is an alternative to low poly modelling in a dedicated package such as 3DS Max, Blender etc. It isn’t designed as a...
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Michael
Jul 23, 20153 min read
Tutorial: Unity Animation 3: Character Setup
These notes are taken from the Unity video series available on their website. This post deals with the tools available for adjusting the...
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Michael
Jul 23, 20156 min read
Tutorial: Unity Animation 2 – The Animator Component
This post contains notes on Unity’s tutorial video series, pertaining to the Animator component of the Animation System. 1: THE ANIMATOR...
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Michael
Jul 23, 20154 min read
Tutorial: Unity Animation 1 – The Animation window
The following notes are taken from the series of animation tutorials available from Unity’s Homepage. 1: THE ANIMATION VIEW – Unity’s...
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Michael
Jul 19, 20156 min read
Tutorial: Unity Basics – Nav Mesh Pathfinding system
The NavMesh system is used to provide rudimentary pathfinding for enemies and NPCs in your games. It generates a NavMesh Grid based on...
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Michael
Feb 9, 20144 min read
3D Tutorial: Using Topogun to Retopologise a hi-poly model
Topogun is a great little program for retopologising High poly Zbrush meshes into low poly meshes which can then be imported into 3D...
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Michael
Oct 3, 20132 min read
Tutorial – Unity Basics: User Interface
These are notes made from the Tutorial videos supplied on the Unity game engine website. USER INTERFACE There are five display windows in...
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Michael
Nov 2, 20123 min read
ZBrush Tutorial: Basics + Hotkeys
This is a condensed reference guide from the video tutorials available on the Pixologic website. ————-GETTING STARTED——————— Ctrl + N–...
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